playSound

playSound(cueName, *opts) → {Object|undefined} (SoundJS AbstractAudioInstance)

Plays the sound cue of the provided cueName in the current bundle. Does nothing if the cue doesn't exist or if the cue has no assigned file to play.

Parameters

NameTypeAttributesDescription
cueNameString
optsObject<optional>

Opts

NameTypeAttributesDefaultDescription
updateVolumeboolean<optional>trueWhether or not to let NodeCG automatically update this instance's volume when the user changes it on the dashboard.
Last updated on by Clubwho